Reallusion iClone Pro 7.81.4501.1
Reallusion iClone Pro - программа для создания трехмерной анимации. В ней пользователи могут найти уже готовых 3D-персонажей, а также все, что нужно для создания их виртуального жизненного пространства – одежду, реквизит, ландшафты. В iClone есть большая библиотека движений, которые можно задавать персонажам. Но самая интересная возможность программы – использование для лиц героев фотографий реальных людей. Для этого используется запатентованная технология FaceTrix, превращающая фотографию в трехмерный объект.
Проекты
iClone можно использовать как для работы, так и в качестве 3D-скринсейверов, заставок для мобильных телефонов и DVD с домашним видео. Программа хорошо взаимодействует с редакторами 2D-графики, благодаря чему прощается редактирование текстур, а также поддерживает программы 3ds Max и Maya, при помощи которых можно создавать элементы библиотеки для персонажей. Все сцены могут быть визуализированы в реальном времени с учетом рельефа, отражений и прозрачности.
iClone позволяет в режиме реального времени создавать 3D анимацию с цифровыми актерами, окружающей средой, визуальными эффектами, редактирование методом перетаскивания и захватом изображения с Microsoft Kinect. Программа разработана для быстрого производства, творческого обучения и рентабельной предварительной визуализации. iClone позволяет создавать собственную анимацию, просто двигая тело перед любой системой Kinect Motion Capture.
Особенности iClone:
• Пользовательские 3D головы из фотографий
• Пользовательская одежда с CloneCloth
• Аудио синхронизация губ
• Деформация лица по уровню кости
• Основные лицевые и телесные марионеточные деформации
• Добавление и удаление ключевых кадров
• Перемещение, копирование и вставка ключевых кадров
• Переключение нескольких камер
• Бесплатное моделирование из SketchUp
• Бесплатные модели из 3D Warehouse
• Перенос файлов форматов 3DS, OBJ, SKP с 3DXchange
• Импорт изображений JPG, GIF, BMP, PNG, TGA
• Импорт видео AVI, WMV
• Импорт аудио MP3, WAV
• Импорт спрайт видео popVideo
• Экспорт последовательных изображений JPG, PNG, BMP, TGA
• Экспорт GIF-анимации
• Экспорт видео WMV, MP4, AVI, FLV, popVideo, iWidget
• Экспорт FLV с кодом HTML
• Выход 3D стерео
• Выход полноэкранного HD
Особенности версии Pro:
• Редактирование движения с HIK
• Расширенные возможности работы с лицом
• Расширенные возможности при работе с временной шкалой — редактирования слоя движения, переходная кривая, вставка и удаление рамки для целого проекта, контроль лупов или скорости движения
• BVH конвертер
• Дополнительный инструмент разработчика — базовая модель Plug-in
Intuitive Character & Motion Workflow
Freeform body morphing and fashion layering design for custom character creation. Fully-rigged for body motion, mocap, lip-synch and facial animation.
Quintessential Animation with Professional Power
Advanced tools for curve editing, PhysX simulating natural rigid body dynamics and soft cloth behavior, organic morphs, collision and constraints.
Active Directing with Camera, Lights and Props
Command and control the production with real multi-camera system, cinematic timeline editing, complete lighting and scene setup.
Cinematic Real-time Visuals
Encompassing artistic real-time 3D Visuals including PBR, IBL, and Global Illumination to achieve ultimate quality for speedy production.
Pipeline to 3D Tools and Game Engines
Complete workflow to import and export rigged 3D characters, motions, camera, scenes and props.
Unlimited Expansion with Industry-Leading Plugins
Powerful partner technologies incorporated to innovate rendering, dynamic materials, mocap and more.
On-demand Content & Community Assets
Access to ready-to-animate characters, motions, accessories & props from branded content partners and featured artists.
Operating System:
• Win 7 SP1 / Win 8 / Win 10
• Support for 64-bit operating system only
Minimum System Requirements:
• Dual core CPU or higher
• 4GB RAM
• 5GB free hard disk space
• Display Resolution: 1024 x 768
• Color Depth: True Color (32-bit)
• Graphics Card: NVidia Geforce GTX 400 Series/ AMD Radeon HD 5000 Series
• Video Memory: 1GB RAM
In version 7.8, iClone is compatible with the CC new Character Base (CC3+), the next generation digital human base. SSS shaders are available for props, accessories, hair, non-human, and non-standard characters. Several bug fixes.
Added:
New CC3 Base+ available. View Manual
Enhanced:
Deleting items from the Content Manager will no longer delete them permanently, instead the items will be placed in the system's trash bin. Recovery of said items is possible with Windows > Recycle Bin > Restore.
Fixed:
- Loading files while the temp folder is full will cause the application to crash. File loading will now first check the available free space in the temp folder. For example, if the space available is less than 500 mb, then a message will appear.
- Launching CC while the temp folder is full will cause the application to crash. File loading will now first check the available free space in the temp folder. For example, if the space available is less than 500 mb, then a warning message will appear.
- iClone randomly crashes while baking IBL maps of 4K resolution or above.
- iClone crashes when IES profiles are applied to certain spotlights.
- The dialog window, that appears from double-clicking the material channel for texture change, freezes some of the time.
- Cannot re-assign .popvideo files when the texture is missing. The missing video file dialog browser can only accept video extensions.
- Morphed props (Modify > Morph Animator) converted to terrain do not work properly with characters that have Foot Contact activated, failing to act as the contact surface for the bottom of the feet.
Added:
SSS shaders are now available for props, accessories, hair, non-human, and non-standard characters. View Manual
Manual fix for semi-transparent artefacts is now available in Preference > Real-time Render Options > Order-independent Transparency.
Enhanced:
Optimized Micro Roughness rendering with better grey levels and high contrast ratios that yield more micro details.
Fixed:
- Unexpected flickering occurs in certain projects that contain a reflective prop and a dummy object during playback. Feedback Tracker
- Improper default project Global Illumination settings: Diffuse > Bouse Strength set too low and Specular > - Tracing deactivated, makes it impossible for props to receive the Global Illumination effect.
- Once a particle effect is given a glow texture, its glow effect can not be occluded and has a tendency to emit through blocking objects.
- Water does not properly reflect a character's hair and eyelashes that carry semi-transparent opacity maps - when Sky is shown.
- 3D stereo videos exported from certain projects only have one side of the screen with the camera's depth of field effect (Render > 3D Stereo > Side by Side). Feedback Tracker
Enhanced:
- Edit Motion Layer - Hand Gesture Control. View Manual
* New and fixed quadrant pose performances.
* Implement quadrant blending.
* Several finger joints can be controlled at a time (multi-selection does not work for the palms).
* All finger joints can be adjusted.
Fixed:
- Motion recorded from Motion Puppet > Move is not stabilized and has a slight forward and back jitter.
- Curve Editor track is unselectable with touch screens, with the keyboard up and down arrows as the only viable workaround. Feedback Tracker
- Results from Modify > Animation > Face Key > Expression > Style were not ideal for some characters. These have been updated for CC3 Base+ characters. Feedback Tracker
- Moving the camera transform key in the Timeline causes a change of direction in the key's path trajectory that leads up to it. Feedback Tracker
- Difficult to tell which label belongs to which slider in the Animation > Face Key > Modify panel.
Added:
Pose Offset for CC characters.
Fixed:
Mesh deformation for certain characters imported iClone.
Fixed:
iClone crashes when exporting certain characters FBX with the Unreal or Unity preset. Feedback Tracker
Exporting a FBX character with the Unity preset changes the names of the character's bones, but CC does not.
What's new in version 7.81.4501.1:
Enhanced:
- FBX asset renaming is now structurally compatible with Unreal.
Fixed:
- Unable to pick bones in the viewport under Edit Motion Layer mode.
- Picking a Substance material causes some projects to crash.
- iClone and Character Creator crashes from repetitive docking and undocking of the Smart Gallery, Curve Editor, and Live Link panels.
- Some projects lag on playback.
- UV adjustments not taking effect for some props.
- Some characters exported in FBX fail to load into Blender.
- $time variable not working for Substance materials in iClone.
- Displacement channels can't utilize Substance materials and Bake Substance Texture is disabled.
- Sbsar blurriness caused by failure to set the output size.
Информация о программе:
Год выпуска: 2020
Платформа: Windows® 7/8/8.1/10
(64-bit only)
Язык интерфейса: Английский / English
Лекарство: cracked
Размер файла: 1.50 GB
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